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Shortcuts and accessible editing

Keyboard shortcuts make repeated desktop editing faster. Accessibility practices make both the editor workflow and the exported animation easier to use. They are related but different: a keyboard-accessible editor does not automatically make the finished video accessible.

Open the current shortcut list

The list inside the running editor is the source of truth for the installed version.

  1. Open Help in the desktop menu bar.
  2. Choose Keyboard Shortcuts.
  3. Scroll the modal to see every section.
  4. Press Escape, select ×, or select the backdrop to close it.
Scribe Animator Help menu with numbered Keyboard Shortcuts, About, Contact Support, asset concern, What's New, and Report a Bug actions
Help contains reference, support, legal reporting, release, and bug-reporting destinations.
Screenshot callouts
  1. Keyboard Shortcuts
    Opens the version-specific shortcut reference.
  2. About
    Shows application identity and version information.
  3. Contact Support
    Use for assistance that is not a reproducible product bug.
  4. Report Asset or IP Concern
    Use for asset provenance, rights, or intellectual-property concerns.
  5. What is New
    Reviews product changes that can include shortcut or behavior updates.
  6. Report a Bug
    Starts the bug-reporting path for a reproducible defect.

Read the shortcut modal

Scribe Animator Keyboard Shortcuts modal with numbered file, panel, canvas, and edit sections
The modal is scrollable. The lower sections include timeline, curve-editor, shape-library, and asset-picker shortcuts.
Screenshot callouts
  1. File Operations
    New, open, local save, and library save.
  2. Panel Management
    Toggle the Assets panel.
  3. Canvas Operations
    Tools, selection, delete, history, grouping, and zoom.
  4. Edit Operations
    Duplicate, select all, copy, paste, and clear canvas are below.
  5. Scroll bar
    Scroll to reach timeline, curve, shape, picker, and notes sections.
  6. Close
    Closes the reference without changing the project.

On macOS, the modal displays for Command, for Shift, for Option, and for Delete/Backspace. On Windows and Linux, use Ctrl where the list shows Command and Alt where it shows Option.

Complete shortcut reference

File operations

macOSWindows/LinuxActionUse it when
⌘ NCtrl NCreate new projectYou intentionally want a clean project
⌘ OCtrl OOpen projectYou want to load a supported local project
⌘ SCtrl SSave project locallyBefore risky edits, imports, or export
⇧ ⌘ SShift Ctrl SSave to LibraryYou want the supported account/library save flow

Protect unsaved work before New or Open. A shortcut does not bypass confirmation or availability rules.

Panel management

macOSWindows/LinuxAction
⌘ BCtrl BToggle the Assets panel

Use it to reclaim canvas width or quickly reopen assets. It is not a browser bookmark shortcut while the editor owns the command.

Canvas operations

ShortcutActionSafety note
DToggle pen/select toolsCheck which tool becomes active before dragging
VActivate SelectThe safest way to leave a drawing/targeting tool
EscapeDeselect / return to SelectEscape does not delete the object
Delete or BackspaceDelete selected object(s)Confirm the canvas/timeline selection first
⌘/Ctrl ZUndoAfter recent audio interaction, history can apply to audio
⌘/Ctrl YRedoOnly works when a redo entry exists
Shift ⌘/Ctrl ZAlternative redoSame availability rule as redo
⌘/Ctrl GGroup selected objectsMove/animate them as one unit
Shift ⌘/Ctrl GUngroup selected groupMembers become independently editable
ZZoom to selectionRequires a selected object

Edit operations

macOS displayWindows/Linux equivalentAction
⌥ DAlt DDuplicate the selected object
⌘ ACtrl ASelect all scene objects
⌘ CCtrl CCopy selected object
⌘ VCtrl VPaste copied object
⇧ ⌘ ⌫Shift Ctrl BackspaceClear the canvas

Clear canvas is intentionally a complex shortcut because it is broad. Save first and verify the active scene. If duplicate does not fire on your platform, use Edit → Duplicate; platform/browser key ownership can differ.

Timeline controls

ShortcutContextAction
SpaceMain timelinePlay or pause
Hold Space and dragTimeline curve editorTemporarily pan the curve view
X during dragTimeline curve editorConstrain movement to the X axis
Y during dragTimeline curve editorConstrain movement to the Y axis
EscapeTimeline curve editorCancel the active drag

Space does not start playback while a focused text input is accepting a literal space. Click the canvas or timeline first.

Shape library and asset picker

ShortcutContextAction
EscapeShape libraryDeselect the selected shape
EscapeAsset pickerClear search first or close the picker
EnterSelected audio sourceAdd the audio source
SpaceSelected audio sourceAdd the audio source

The quick asset surface owns some local keys so a delete/backspace or Escape cannot accidentally fall through to an unrelated canvas action.

Focus and command safety

Before a destructive or selection-dependent shortcut:

  1. Stop playback.
  2. Click the canvas, timeline, or intended panel.
  3. Confirm the visible selection outline or selected row.
  4. Run the shortcut once.
  5. Check the result and use Undo immediately if it affected the wrong domain.

Editor-wide shortcuts are suppressed while you type in common text inputs, textareas, search fields, and editable text. This prevents a typed D, V, space, or Backspace from changing the canvas. However, browser extensions and operating-system shortcuts can still take precedence.

Undo/redo is context-aware around audio: immediately after an audio interaction or while focus is inside an audio surface, the editor can apply audio history first. Watch the confirmation message.

Camera zoom, pan, fit, and hand-follower calibration are currently available through visible UI controls rather than keyboard shortcuts.

Mobile and touch users

Desktop key combinations do not define the Mobile Lite workflow. Use the explicit top-bar, object toolbar, sheet, timeline, and transport controls. A hardware keyboard connected to a mobile device may still be intercepted by the browser or operating system; do not rely on it for destructive actions.

Limitations and unsupported cases

  • Shortcut availability depends on the current selection, focused surface, edit history, operating system, and browser key ownership.
  • A shortcut cannot grant a permission, enable a missing plugin, make an unsupported object editable, or bypass an import/export limit.
  • Mobile Lite uses visible touch controls; the desktop shortcut table is not a promise of mobile hardware-keyboard parity.
  • Camera framing, pan/zoom, fit, and hand-follower calibration currently use visible controls instead of dedicated global shortcuts.
  • Browser extensions, assistive technology, IMEs, and operating-system commands can intercept a key before Scribe receives it.
  • Editor keyboard access does not automatically add captions, readable contrast, safe motion, or audio descriptions to the exported animation.

When a shortcut and the installed Help → Keyboard Shortcuts modal disagree, follow the installed modal.

Troubleshooting and safe recovery

ProblemLikely reasonSafe recovery
A letter shortcut types into a fieldA text, search, or editable control still has focusFinish the edit, click the canvas or intended panel, confirm focus visually, then try once
Space does not playA text field owns the space or the curve editor is using temporary panLeave the field/editor gesture, click the timeline transport area, then use the visible Play button
Delete affects the wrong itemCanvas, timeline, audio, or panel selection was different from what you expectedStop, use Undo immediately, select the intended outline/row, and prefer the visible Delete action
Undo changes audio instead of the canvasRecent focus or interaction placed history in the audio domainInspect the confirmation, redo if safe, click the intended canvas/timeline surface, and use its visible history control
The browser handles the shortcutThe browser, extension, OS, or assistive technology reserved that key combinationUse the equivalent Scribe menu/button; do not disable accessibility tools merely to force a shortcut
A hardware keyboard behaves differently on mobileMobile browser/OS mapping is not desktop parityUse Mobile Lite's explicit sheet, toolbar, timeline, and transport controls

If a broad action such as Clear Canvas, New Project, or Open Project ran unexpectedly, stop editing, use Undo only when the action is shown as reversible, and restore the most recent local checkpoint or .scribe backup when necessary.

Make the animation accessible

Text and visual hierarchy

  • Use a type size that remains readable at the smallest delivery size.
  • Keep essential text away from the frame edges.
  • Use strong foreground/background contrast.
  • Avoid very thin fonts over detailed imagery.
  • Keep headings, labels, and supporting text visually distinct.
  • Give the viewer enough time to read each scene.

Color

  • Do not communicate success, failure, categories, or sequence through color alone.
  • Add text, shape, icon, pattern, or position as a second cue.
  • Test common color-vision deficiencies when color carries meaning.
  • Check contrast in the exported file, because video compression can soften boundaries.

Motion and camera

  • Avoid rapid flashes.
  • Prefer short, purposeful transitions over continuous movement.
  • Reduce large zooms, rotations, and abrupt camera direction changes.
  • Leave a stable pause before and after important movement.
  • If motion is decorative, provide a simpler version when your delivery platform supports alternatives.

The editor/documentation may respect the user's reduced-motion preference, but your exported video is independent. You must review the animation itself for motion sensitivity.

Narration, captions, and sound

  • Put essential spoken information in captions or on-screen text.
  • Keep background music below narration.
  • Do not use sound as the only signal that something changed.
  • Avoid long uncaptioned pauses that hide whether playback is still progressing.
  • Verify pronunciation, caption wording, and timing against the final audio.

Names and collaboration

  • Use meaningful project, scene, track, and object names.
  • Avoid names that rely only on position such as thing-left.
  • Describe purpose: CTA label, Narration scene 2, or Camera target.

Final accessibility review

  1. Watch the complete export without sound. All essential meaning should remain understandable.
  2. Listen without watching. Narration should remain intelligible and not be masked by music.
  3. Review at the smallest intended display size.
  4. Pause on every text-heavy scene and check readability.
  5. Check that color is not the only status cue.
  6. Check for flashes, disorienting camera moves, or unnecessarily fast animation.
  7. Confirm captions match the spoken content and stay on screen long enough.
  8. Verify the first and last frames are not clipped.
Browser-verified reference

The Help menu and shortcut modal above were captured from the running desktop editor with browser-based UI review. Because browser and OS key ownership can vary, use the visible menu action whenever a shortcut is intercepted.